Daily lock
One board a day, the same for everyone. Solve it to keep your streak alive.
A heist, from underneath
A mole. A drill. Somebody else's safe.
Vault Puzzles
A fresh lock every day, the campaign's twenty-four, and the wire bank — no digging required.
One board a day, the same for everyone. Solve it to keep your streak alive.
Twenty-four locks, one curve. Each is a fixed board — beat it, then beat your time.
Cut, and the tester clamps whichever terminals were right.
Arrows select · Enter start · Esc back
The haul
Everything the safes were holding. One safe, one thing.
The ledger
Every shaft, worst debt first. The top of this list is the one worth running again.
The cabinet
Struck for the things worth doing twice.
Twelve safes, twelve holes
Nobody knows how the money is still there. Nobody knows where the dentures went.
Game paused
The mine is waiting. Resume when you are ready.
Vault lock
Lock grade 1Crack the lock to finish the level.
Esc back · Arrows select · Enter activate
Tap a conductor, then tap another to swap them
The job went wrong
Try again and get deeper next time.
Level 1 of 12 cleared
You got
First bite taken Well dug. The next shaft is waiting.